Ability Name
| MP Cost
| Description
|
Use
| None
| Use powerful offensive, defensive, or healing items in stock.
|
Flee
| None
| Aid the party's escape from battle.
|
Pray
| None
| Restores some of the party's HP.
|
Cheer
| None
| Raises the party's Strength and Defense. Party members deal greater damage to enemies while sustaining less damage themselves.
|
Aim
| None
| Raises the party's Accuracy.
|
Focus
| None
| Raises the party's Magic and Magic Defense. Party members deal greater damage to enemies while sustaining less damage themselves.
|
Reflex
| None
| Raises the party's Evasion.
|
Luck
| None
| Raises the party's Luck, thereby enhancing the party's Accuracy, Evasion, and critical hit rate.
|
Jinx
| None
| Lowers all enemies Luck, thereby reducing their Accuracy, Evasion, and critical hit rate.
|
Lancet
| None
| Transfers HP and MP from the target to the character. Kimahri can also use this ability to learn enemy skills.
|
Guard
| None
| Intercept physical attacks that are directed at any party member, and take damage in place of the intended target. Cannot intercept magic attacks or attacks that strike the entire party.
|
Sentinel
| None
| While maintaining a defensive stance, intercept physical attacks that are directed at any party memeber. Cannor intercept magic attacks of attacks that strike the entire party.
|
Spare Change
| None
| Attack by throwing Gil. The damage inflicted is 10% of the amount thrown.
|
Steal
| None
| Steal items from an enemy. Also useful for destroying machina by dismantling their vital parts.
|
Threaten
| 12 MP
| Immobilizes the target with fear.
|
Provoke
| 4 MP
| Draws the target's attacks toward the character.
|
Entrust
| 8 MP
| Transfers the character's entire Overdrive charge to an ally's guage, adding to his/her total.
|
Copycat
| 28 MP
| Mimic the action of the last ally to take a turn in battle, even if it requires an ability the character has not yet learned. Summoning and Overdrives cannot be copied.
|